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XCOM 2

Video game

XCOM 2 is a turn-based tactics video game developed by Firaxis Games, set 20 years after the events of XCOM: Enemy Unknown. The game takes place in a future where humanity has lost the war against an alien invasion, leading to a new world order controlled by the ADVENT Administration. Players assume the role of the Commander of a resistance force fighting against this alien occupation. The game features procedurally generated maps, ensuring diverse gameplay experiences with each playthrough. Players control a squad of soldiers, each belonging to one of five distinct classes: Ranger, Grenadier, Specialist, Sharpshooter, and Psi Operative. The game emphasizes strategic planning and execution, with missions often requiring players to complete secondary objectives within a limited number of turns. Stealth plays a crucial role, allowing players to set up ambushes and gain tactical advantages. The game includes a variety of enemies, both old and new, such as Sectoids and Vipers, each with unique abilities. Players can customize their soldiers and engage in a multiplayer mode where they can build and control both XCOM and ADVENT forces. The game's deep sci-fi lore and challenging gameplay make it a compelling experience for fans of strategy games.