Mejores clases de D&D 5e para crear objetos mágicos
Discover the top classes in Dungeons & Dragons 5e for crafting magical items. This guide explores the skills and advantages of each class, perfect for players aiming to optimize their crafting and enchanting capabilities. We analyze which classes offer the greatest benefits in terms of time, cost, and complexity for creating powerful items, from common to rare. Find inspiration for your next artisan character and master the art of arcane forging in your campaigns.
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Crafter Origin
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The Crafter Origin significantly streamlines the process of crafting magic items in D&D 5e, offering characters cost reduction and faster manufacturing times. It provides the necessary tools and skills, such as Arcana proficiency, for adventurers to produce valuable equipment and arcane artifacts.
Best at creating magical gear among Cleric subclasses
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The Forge Cleric excels at item creation due to its Artisan's Blessing feature, allowing the crafting of non-magical items up to 100 gp in an hour. Furthermore, their ability to imbue items with a +1 to AC or to attack and damage rolls makes them a versatile choice for equipping the party with essential enhancements.
Wizards possess a deep understanding of magic, enabling them to create spell scrolls, a form of magic item. Their specialization in the School of Conjuration allows them to create objects and creatures, which is fundamental for crafting certain items. Furthermore, their access to a wide range of spells and their superior intellect are invaluable assets in any enchanting or crafting process.
The Rogue stands out for its ability to gain a significant number of tool proficiencies, which is crucial for crafting magic items. Their sharp mind and skills allow them not only to craft essential supplies cheaply but also to mend, make, tweak, and sabotage items. The class greatly benefits from tool proficiency, which can be expanded through races like Elves or specific subclasses, facilitating alchemy and the creation of useful items during downtime.
The Bard can leverage their proficiency with artisan's tools to add their proficiency bonus to crafting ability checks, enhancing their item creation capabilities. Their access to utility magic and high Charisma can also be advantageous for magical item crafting, allowing them to contribute unique skills to the process.
This ranking considers classes such as the Artificer and the Forge Cleric, which possess relevant abilities for crafting magical items in Dungeons and Dragons Fifth Edition.
The 'best' class is determined by its efficiency in time and cost, the ability to create truly magical or magic-influenced items, and class features that facilitate the crafting process.
While this ranking is editorial, we encourage users to share their experiences and opinions on which classes they find most effective for crafting magical items in D&D 5e in the comments section.
Artificers receive bonuses to crafting magical items (at least common and uncommon ones), reducing time and cost. They can also attune to more magic items and have infusions that allow them to create magic-influenced items.
Items crafted by an Artificer using infusions are not 'true' permanent magic items; the magic fades if the Artificer dies or changes their infusions. However, they can craft common and uncommon items at half the cost and a quarter of the time.
How we built this ranking and what to consider when choosing
This ranking is based on an evaluation of D&D 5e classes' abilities related to crafting magical items, considering efficiency, versatility, and the nature of the items they can produce.
Classes with explicit class features that grant bonuses or facilitate magical item crafting, such as cost or time reduction, are prioritized.
The ability of a class to create permanent magic items versus temporarily magic-influenced items is considered.
Versatility in the type and rarity of items a class can create also influences its position in the ranking.
The level of investment (in time and resources) required by each class for magical item crafting is taken into account.
Abilities that allow the creation of non-magical items but can be enhanced or transformed into magical ones are also considered a positive factor.
The class must have abilities or class features that directly benefit magical item crafting, such as bonuses to skill checks, cost reduction, or time reduction.
The class must be able to create or influence the creation of items with magical properties, whether permanent or temporary.
Classes that can interact with magic in a way that translates into the production of enchanted or imbued items are considered.
The class's ability to effectively use artisan tools or to infuse existing items with magic is an important criterion.
Classes that offer clear progression or improvements in their magical item crafting capabilities as they level up are valued.